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Moonshot

Dive deeper into the world of Developer Moonshot, where emergent gameplay and community-driven design aren't just buzzwords – they're a way of life. You know us from 'Starfall Tactics' and 'Cosmic Crusaders', but did you know lead AI programmer Anya Petrova coded the adaptive AI in 'Starfall Tactics' entirely in Assembly? Or that community suggestions directly led to the 'Crimson Fleet' faction in 'Cosmic Crusaders'? Now, get ready for 'Project Nova', our unannounced RTS, where we're experimenting with fully destructible environments based on real-time physics. Join the conversation! Participate in our monthly 'Design a Unit' contests on Discord, where your ideas can directly influence the development of future content. Get exclusive insights and see daily progress snippets from our artists by following their X accounts. 'Stardust Explorers' features procedural generation for endless unique planets, a system originally prototyped by our intern, Ben Carter, ensuring no two playthroughs are ever the same. We strive to keep you informed every step of the way, with sneak peeks and Q&As with the development team on our official Twitch channel!