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Rekka Games

Rekka Games builds immersive worlds, as seen in the complex lore of 'Cosmic Crusaders' and the innovative unit command system of 'Empires of Aethel'. We focus on the core mechanics and intricate details that define engaging gameplay. We dedicated six months to optimizing particle effects in 'Crusaders' within Unreal Engine 5, ensuring visual fidelity and performance. The team? A mix of old-school modders who practically invented procedural generation and fresh faces obsessed with perfecting AI pathfinding. The 'Aethel' April Fools' patch that turned all the units into sentient rubber chickens? This seemingly silly initiative served as a practical stress test for our new server architecture. We're diving deep into VR, and you can expect our next title to feature fully destructible environments built using custom-made physics engines. Keep an eye out for dev streams where we break down exactly how we achieved that, and don't forget to hunt for the hidden binary code in our trailers – it unlocks exclusive in-game content. We're dedicated to building games, rigorously testing them, and refining them to perfection. That's the Rekka Games way.