ToonTRAXX Studios
1ToonTRAXX Studios
ToonTRAXX Studios is dedicated to crafting immersive game experiences with a signature cartoon flair, specializing in 'family-friendly entertainment' within the 'indie games' scene. Best known for 'AdvenTURESville', a platformer puzzle adventure celebrated for its accessibility and hand-drawn animation, the game stands as a testament to our team's dedication. Our developers leverage Unity's engine, incorporating custom-built systems like a unique inverse gravity system. Implemented using C++ scripting within Unity, it ensures optimized performance for mobile platforms while enabling complex 'physics-based puzzles', such as the 'Upside-Down Umbrella' challenge. Beyond visual design, developers actively shape narratives by implementing interactive dialogue systems using custom Lua scripting, creating branching storylines reacting to player choices. For efficiency and rapid iteration, our workflow integrates the Atlassian suite, including Jira for task management and Confluence for documentation, following Scrum principles with bi-weekly sprints. Anya Petrova, our Art Director, leads the animation team, utilizing a proprietary toolset built on Blender to streamline character rigging and animation, resulting in smoother and more expressive character movements. Ben Carter, Lead Programmer, oversees the technical aspects, focusing on optimization and performance. To actively involve our community, our development team hosts monthly Q&A sessions on Twitch, averaging 5,000 viewers, where developers directly address player concerns and showcase works in progress. Suggestions gathered directly influence design choices, most recently exemplified by implementing a character-switching mechanic in 'AdvenTURESville 2', driven by poll results from our forums. It all aligns with our goal to create games that 'kids love', accessible for the whole family.