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110 Industries

110 Industries differentiates itself as an indie game publisher deeply involved in action game development. We don't just publish; we partner. Take Wanted: Dead, for example. Beyond distribution, we collaborated with Soleil, providing feedback that directly shaped the game's balance – specifically, refining the katana combat system to ensure a visceral and responsive feel. This hands-on collaboration is core to our philosophy. For Vengeance is Mine, our input led to a more nuanced exploration of the protagonist's motivations and a more seamless integration of the time-rewind mechanic into both combat and puzzle-solving. This focus on innovative game mechanics and narrative cohesion is what defines our approach. We view publishing as a collaborative art, not simply a transaction, prioritizing the developer's vision while lending our expertise to elevate the final product.